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bugfix: fix UE realtime bug

Cédric Roux requested to merge bugfix-ue-realtime into develop

When pushing traffic with iperf the UE was crashing.

The argument passed to pthread_mutex_timedlock is absolute time based on the CLOCK_REALTIME timer, not relative time. That seems to be the root cause of the bug. (That there is a timeout is another story.)

This commit uses absolute value.

Also we separate cases between IS_SOFTMODEM_BASICSIM / IS_SOFTMODEM_RFSIM and standard realtime UE. In the 'sim' modes we don't care about timeout and just call pthread_mutex_lock. It seems to be the idea of the original work. If not, then to be fixed.

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