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  1. May 20, 2019
    • Raphael Defosseux's avatar
    • Cédric Roux's avatar
      bugfix: fix UE realtime bug · 1efbfa53
      Cédric Roux authored
      When pushing traffic with iperf the UE was crashing.
      
      The argument passed to pthread_mutex_timedlock is absolute time based
      on the CLOCK_REALTIME timer, not relative time. That seems to be the
      root cause of the bug. (That there is a timeout is another story.)
      
      This commit uses absolute value.
      
      Also we separate cases between IS_SOFTMODEM_BASICSIM / IS_SOFTMODEM_RFSIM
      and standard realtime UE. In the 'sim' modes we don't care about
      timeout and just call pthread_mutex_lock. It seems to be the idea
      of the original work. If not, then to be fixed.
      1efbfa53
  2. May 15, 2019
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